![]() ![]() The main objective in Hazard Zone is to collect as many Data Drives as possible alongside your team. The brand new mode Hazard Zone sees players compete for Data Drives scattered all across the map in a Battle Royale-esque game mode where they compete against other teams and enemy AI. The game ends when either the Attackers lose all of their Tickets, or if the Defenders fail to prevent the final capture point from being taken.ģ2 Players or 8 Teams (PS5 / XBOX One Series X / PC) Each map is once again split up into different sectors, with the Attacking team being given the objective of capturing each sector one after the other with a limited Ticket Count, and the Defenders being tasked with preventing them from doing so near indefinitely with infinite respawns. ![]() Capture the Full Mapīreakthrough will see players assigned to being either an Attacker or a Defender. Once the ticket counter for a team reaches zero, the game ends with the team with the highest ticket count remaining being the winner.Ī secondary game mode similar to Conquest, Breakthrough will see players adopt traditional Attacker and Defender roles, with each team competing for capture points around the map until all points are captured or the attacking team defeated. Gaining and losing sectors has a direct impact on the amount of Tickets or respawns you or the enemy has – more sectors controlled means more tickets for your team and less for the enemy. Capture Sectors & Deplete Enemy TicketsĮach map that can be played with Conquest is divided into several zones called "Sectors". The most basic and well-known Game Mode in all Battlefield titles is Conquest, which sees players from two opposing sides fight it out for total domination of the entire map. ![]()
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